AI Insights · Timothy · July 2021
Top 5 Puzzle Games on iOS in Romania, Q2 2021
Discover the performance of the top 5 puzzle games on iOS in Romania during Q2 2021, including trends in downloads, revenue, and active users.
The second quarter of 2021 saw notable trends in the performance of the top 5 puzzle games on iOS in Romania. Here's a detailed look at the weekly downloads, revenue, and active user trends for these popular titles.
Paper Fold from AI Games FZ showed variability in its weekly downloads, starting strong with 12.2K downloads in early April before seeing a decline to around 1K by the end of May. Downloads picked up again slightly in June, reaching 2.1K in the final week. The game's weekly revenue peaked in mid-May at $40, with active users fluctuating, peaking at 24.3K in mid-April and settling at around 8.9K by the end of June.
Water Sort Puzzle by IEC GLOBAL PTY LTD had a steady performance in terms of weekly downloads, starting at 5.8K at the end of March and gradually declining to 1.1K by mid-June, before a slight rise to 1.9K at the end of June. Revenue remained consistent, averaging around $40 per week, with active users peaking at 17.8K in mid-April and ending the quarter at approximately 12.2K.
Triviador from THX GAMES Zrt saw consistent weekly downloads, hovering around 2.3K for most of the quarter, with a peak of 2.7K in early June. The game's revenue was stable, averaging around $40 per week, and active users maintained a steady range, peaking at 5.7K in late May before ending at 4.5K in late June.
Tangle Master 3D by Rollic Games experienced fluctuations in weekly downloads, starting at 1K in late March, spiking to 4K in late April, and then varying between 600 and 2.1K through June. The game's revenue showed similar variability, peaking at $60 in mid-May. Active users reached 14.8K in early May before gradually declining to 5.2K by the end of June.
Brain Who? Tricky Riddle Tests from Teos Oyun had an interesting quarter, with weekly downloads starting strong at 4K in late March but dropping sharply to around 500 by June. Revenue peaked at $61 in late May, while active users saw a high of 9.8K at the end of March, decreasing to 2.6K by the end of June.
These insights highlight the varying levels of engagement and revenue for top puzzle games in Romania. For more detailed analysis and insights, visit Sensor Tower.